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New weapons for every class and smoke on +7 weapons

The classes' weapons have new art: the swords (tier 2 and up) and greatswords of the Knight and the Gladiator, the Wizard's staffs and wands, the Elf's bows, the axes and the Dark Lord's scepters. The weapons you already have change their look on their own. Maces, crossbows, books and the Short Sword keep their old art.

Each tier now has two models. Besides the usual model, there is a stronger one with its own name and art (for example the Golden Sword at tier 2 and the Divine Sword at tier 6). It sits between its tier and the next in damage and requirement; at tier 6 it has 18% more damage. The stronger model only drops from monsters in the upper half of the tier's level range; shops, quests and Kundun boxes give the usual model.

There are also 13 new legendaries, which only drop from bosses, among them the Archangel's Wing, the Volcanic Fury, the Leviathan's Horn, the Silver Moon Bow, the World Devourer and the Solar Crown Sceptre. Nine legendaries that already existed got new art too.

From +7 on, animated smoke rises from the weapon, and it grows at each level: wisps at +7, clouds and little stars at +9, stronger smoke and glow at +11, and at +13 and +15 the smoke swirls and the glow pulses. Its colour matches each weapon's art. The swords' fire stays together with the smoke.

To see it, enter the game and equip one of these weapons. For the smoke, the weapon needs to be +7 or higher.

What changed

  • New art for swords, greatswords, staffs, wands, bows, axes and scepters, also on the weapons you already have.
  • Two models per tier: the usual one and a stronger one with its own name and art, dropped by monsters.
  • 13 new legendaries, from bosses only; 9 older legendaries with new art.
  • Animated smoke on +7 or higher weapons, growing at each level up to +15, in each weapon's colour.
  • The swords' fire stays together with the smoke.
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